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Sorry about the delay in getting the promised software round-up from Macworld out, but not only did I comeback from the conference with a suitcase full of new goodies, I also came back with a head full of a nasty virus that kept me in bed asleep most of last week.
The first product I want to talk about has already started to change the way I'm sharing design comps for feedback. On the face of it, Skitch is just another very cool screen capture tool for the Mac. It lets you capture all or part of the screen, as well as click on interface elements (such as a window or the Dock) to capture them isolated from all other elements on the screen. Once the screen is captured, the image is brought into the Skitch interface, where you have some simple drawing tools that allow you to add labels and then save the final results to your desktop.
And if that were all Skitch did, it would still rank as one of the best screen capture apps I have tried. However, Skitch goes one step further, by giving you single button publishing of the image either to your own .Mac account or to the Skitch.com, which works a lot like a YouTube for still images. You can email out the link to your screen capture and get feedback directly on the page or the viewer, if they have the Skitch application on their own machine, can download the image, add their own comments directly and then (with the press of a single button) put their changes back into the originating Skitch.com page.
The up-shot of this is that, rather than passing around screenshots in emails with bulleted lists of vague comments underneath, we can use the image to enter a running dialog with each other with the image being the focus and, hopefully, provide more accurate and meaningful feedback during during development. I've only just started working with Skitch and it is still in beta (although seems perfectly stable), so there may be some bumps ahead as I try to integrate this app into my work flow, but I invite everyone on the Blog to download Skitch and give it a try.
