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Peter Rivera
SVP, Interactive Design
& Development
Rachel Been
Photo Editor, AOL Living
Allison Bucchere
VP, AOL Lifestyle Design
Michael Costantino
Principal UI Designer & Information Architect
Jason Cranford-Teague
Director, Web Design Standards
Rich Foster
Creative Director,
Key Experiences
John Kilpatrick
VP, AOL Entertainment Design Studio
Bill Knight
Creative Director,
Experience Design
Milissa Tarquini
Director, UI Design

John Kilpatrick's Blogs

Jul 8th 2008 3:23PM


Last month, Moviefone launched "top video trailers" for the second version of the iphone's web applications. Now, when you look up movie showtimes, you can view the top trailers with the bundled video application built into the iphone. A great way to make a movie decision while viewing trailers on the best mobile video player.

This update is coming just in time for the new
3G phones this month!

enjoy
May 14th 2008 10:40AM

MUTO a wall-painted animation by BLU from blu on Vimeo.

An ambiguous animation painted on public walls. Made in Buenos Aires and in Baden.

This is simply amazing.
May 8th 2008 3:45PM


Last week we launched a new PC gaming download experience called BIG Download. GameDaily and Joystiq are partnering on the editorial coverage.

Take a moment to check out the personalized "game tracker" If you add [+] games to your tracker, we'll automatically place the downloads in your queue, whenever there's an update!

I really like where we landed with the branding... we wanted to have fun with the logo. It's a downloading site for PC gaming enthusiasts and we shouldn't take ourselves too seriously. Look out in the future to see more of the big guy doing different things across the site.




Apr 25th 2008 1:52PM
Filed under: aesthetics, content


Looking for a good movie to see this summer? If so, check out the latest Summer Movies feature on moviefone.
I'm hoping this summer's Incredible Hulk may be a little better than the first one.
Apr 9th 2008 5:54PM





It's hard to find a website with a concept more simple, or addicting, than fffound.com.

Have an image that you absolutely love? Post it on fffound.com for others to see. See an image on someone else's profile that you like? Add it to your favorites and the site will direct you to similar images. That's it. This site is based around a single, focused idea: building a community site around imagery. If you like one image from a user, most likely you will like other images that that person has collected.

I keep returning to this site as a place for both inspiration and escape. I've used it for everything from research for artwork for my apartment to scouting out new design talent. But mostly I just find myself aimlessly clicking around and getting lost in the experience. Fffound.com owes it's success to two things: it's simplicity of design and the creativity of its users. Let's hope that both stay strong as the site grows.

Apr 8th 2008 6:02PM



Here goes another one... we launched a new blog today called Urlesque. Following up on the success of Asylum, we developed a new site that will focus on "what are people blogging about today."

Let us know what you think about the design.
Jan 23rd 2008 7:27PM


The auditorium at the Rem Koolhaas designed Campus Center in Chicago was the perfect setting for a discussion about design process. Jim Coudal (Coudal Partners), Jason Fried (37signals), and Carlos Segura (Segura Inc. ) lead a "presentation and discussion on design, entrepreneurship, and inspiration."

Lately, I find myself focusing on creative process. How to create great work, keep the team inspired and avoid some of the pitfalls that happen to a creative team while working at a large organization. So, I headed out to the Seed conference in Chicago to get an outside perspective.

It was a strong group of speakers, and I enjoyed the range of disciplines. I was inspired by the broad range of work from Carlo Segura's design studio, and the high level of design he maintained over the years. The redesign of Corbis is briliant. But, I really went to hear Jason Fried from 37 Signals talk about his work process. Jason Fried's work philosophy centers around the principle of working with small teams, but I still took away some basic concepts I could apply to the AOL entertainment design team.

A few key points from Jason presentation that hit home:

Ship when the core product is ready. Nothing is worse for team morale than long development cycles.

Your work expands to fill the time available.

2 or 3 people work on a core product. If that team can't do the work, they scale the work back. They never add people to the team.

Interruption is the enemy of productivity. At times, collaboration can be considered an interruption and a fragmented day is not a productive day.

Meetings are symptoms and not solutions. Meetings should be a last resort as they require preparation that people aren't going to do anyway. Meetings shouldn't last more than 30 minuets.

"I would rather people grow out of our products rather than not be able to grow into them." Jason Fried
Dec 5th 2007 4:31PM


The AOL entertainment team in New York launched a new men's lifestyle blog called Asylum. In response to a new programming strategy at AOL, we're developing new brands and creating relevant content to serve new audiences. The design captures a clever editorial feel that should sit well with the target audience, while not taking itself too seriously.

What is Asylum all about? Better let Jared and Neil explain.

In my opinion, the clean design style is one of the most elegant designs on the Blogsmith platform.
Nov 1st 2007 8:01PM

Created with Admarket's flickrSLiDR.

I wanted to attend the Seed conference in Chicago, but couldn't get away from the office. Based on these amazing notes from Mike Rohde from the conference, looks like I missed a good one.

There are some really good themes I caught in the notes. It's worth a quick moment to read. I really like the quote "forget about the valuation of facebook."
Sep 27th 2007 2:51PM
Filed under: web development
iPhone Screen
Looking for new applications for the iPhone? Check out this site. This site not only provides guidance on how to create applications, but aggregates them into one location. The installer.app is a graphic user interface for installing third party applications on the iPhone. Be careful, if you break the iPhone you're on your own.

"
WARNING: This software comes with absolutely no warranty of any kind. If it should cause any harm to your iPhone or data, we shall not be held responsible. Such is the nature of preview (Beta) software."
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